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Computers & Graphics
Volume 25, Issue 1, February 2001, Pages 89-107
 
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doi:10.1016/S0097-8493(00)00110-2    How to Cite or Link Using DOI (Opens New Window)
Copyright © 2001 Elsevier Science Ltd. All rights reserved.

Technical Section

Visualisation of implicit surfaces

Ronald J. Balsysa and Kevin G. SuffernCorresponding Author Contact Information, E-mail The Corresponding Author, b

a Faculty of Informatics, School of Computing and Information Systems, Central Queensland University, Rockhampton M.C., Qld. 4702, Australia b Faculty of Information Technology, University Technology, Sydney (UTS), P.O. Box 123, Broadway NSW 2007, Australia

Available online 9 February 2001.

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Abstract

We discuss the polygonisation and rendering of implicit surfaces through the adaptive subdivision of octree nodes. Three new algorithms which form part of this process, are discussed. The first algorithm removes the cracks that form on the surfaces between adjacent nodes that are subdivided to different depths in the octree. This algorithm fixes the cracks for arbitrary differences in depth between the adjacent nodes. The second algorithm allows user specified selected polygon outlines to be drawn on the surfaces, instead of drawing all the outlines, or no outlines. The third algorithm fixes the gaps that can appear in the polygon outlines when only selected outlines are drawn. We also investigated the use of an exact calculation of the curvature of the implicit surfaces to drive the adaptive subdivision. We conclude that this is not worthwhile doing, and give reasons.

Article Outline

1. Introduction
2. Adaptive subdivision and polygonisation of octree nodes
3. Crack removal in adaptively subdivided surfaces
4. Selected polygon outlines
5. Gaps in polygon outlines
6. Surface examples
7. Use of an exact calculation of curvature
8. Discussion and conclusions
Acknowledgements
References






















Computers & Graphics
Volume 25, Issue 1, February 2001, Pages 89-107
 
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