ScienceDirect® Home Skip Main Navigation Links
You have guest access to ScienceDirect. Find out more.
 
Home
Browse
My Settings
Alerts
Help
 Quick Search
 Search tips (Opens new window)
    Clear all fields    
advertisementadvertisement
Computers & Graphics
Volume 25, Issue 1, February 2001, Pages 41-58
 
Font Size: Decrease Font Size  Increase Font Size
 Abstract - selected
Purchase PDF (2110 K)

 
 
 
Related Articles in ScienceDirect
View More Related Articles
 
View Record in Scopus
 
doi:10.1016/S0097-8493(00)00106-0    How to Cite or Link Using DOI (Opens New Window)
Copyright © 2001 Elsevier Science B.V. All rights reserved.

Shape Blending

Blending shapes by using subdivision surfaces

Ryutarou OhbuchiCorresponding Author Contact Information, E-mail The Corresponding Author, a, Yoshiyuki KokojimaE-mail The Corresponding Author, b and Shigeo TakahashiE-mail The Corresponding Author, b

a Computer Science Department, Yamanashi University, 4-3-11 Takeda, Kofu-shi, Yamanashi-ken 400-8511, Japan b Gunma University, 1-5-1 Tenjin-cho, Kiryu, Gunma 376-8515, Japan

Available online 9 February 2001.

Purchase the full-text article



References and further reading may be available for this article. To view references and further reading you must purchase this article.

Abstract

This paper presents a shape-blending algorithm that interpolates between 2D and 3D polyhedrons. Shape blending, which is sometimes called shape metamorphosis or geometric morphing, has applications in such areas as entertainment and medical visualization. Our algorithm directly interpolates vertices of polyhedral source shapes by using variationally optimized subdivision surfaces. To interpolate a pair of 3D polyhedrons, for example, a smooth 4D tetrahedral interpolator subdivision surface is created. Intersecting the 4D subdivision surface with another 4D surface produces a blended 3D mesh. Variational optimization of the interpolator surface ensures a smooth shape transition. At the same time, manipulable nature of the interpolator subdivision surface allows for feature correspondences, shape transition effects, and other controls over the shape blending.

Author Keywords: Geometric modeling; Geometric morphing; Shape metamorphosis; Shape-interpolation control; Tetrahedral mesh generation

Corresponding Author Contact Information Corresponding author. Tel.: +81-55-220-8570; fax: +81-55-220-8776; email: ohbuchi@acm.org


Computers & Graphics
Volume 25, Issue 1, February 2001, Pages 41-58
 
Home
Browse
My Settings
Alerts
Help
Elsevier.com (Opens new window)
About ScienceDirect  |  Contact Us  |  Information for Advertisers  |  Terms & Conditions  |  Privacy Policy
Copyright © 2008 Elsevier B.V. All rights reserved. ScienceDirect® is a registered trademark of Elsevier B.V.