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Computers & Graphics
Volume 24, Issue 3, June 2000, Pages 343-352
 
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doi:10.1016/S0097-8493(00)00030-3    How to Cite or Link Using DOI (Opens New Window)
Copyright © 2000 Elsevier Science B.V. All rights reserved.

Data Visualization

Maximum intensity projection at warp speed

Lukas MrozCorresponding Author Contact Information, E-mail The Corresponding Author, Andreas KönigE-mail The Corresponding Author and Eduard GröllerE-mail The Corresponding Author

Institute of Computer Graphics, Vienna University of Technology, 5th Floor, Favoritenstrasse 9/5 Stock, Karlsplatz 13/186/2, A-1040 Vienna, Austria

Available online 13 June 2000.

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Abstract

Maximum intensity projection (MIP) is a volume rendering technique which is used to extract high-intensity structures from volumetric scalar data. At each pixel the highest data value encountered along the corresponding viewing ray is determined. MIP is commonly used to extract vascular structures from medical MRI data sets, i.e., angiography. The usual way to compensate for the loss of spatial and occlusion information in MIP images is to view the data from different view points by rotating them. As the generation of a MIP is usually non-interactive, this is done by calculating multiple images offline and playing them back as an animation. In this paper a novel algorithm is proposed which is capable of interactively generating Maximum Intensity Projection images even on low-end hardware using parallel projection. Two methods for preprocessing data and removing voxels which will due to their neighborhood never contribute to a MIP are discussed. The remaining voxels are stored in a way which guarantees optimal cache coherency regardless of the viewing direction. For use on low-end hardware, a preview-mode is included which renders only the more significant parts of the volume during user interaction. Furthermore, we demonstrate the usability of our data structure for extensions of the MIP technique like MIP with depth-shading and local maximum intensity projection (LMIP).

Author Keywords: Volume visualization; Maximum intensity projection; Real-time rendering; Angiography

Article Outline

1. Introduction
2. Preprocessing and volume storage
2.1. Neighborhood-based elimination
2.2. Shadow sweep elimination
2.3. Volume storage
3. Maximum intensity projection
4. Extensions
5. Future work
6. Results
7. Conclusion
Acknowledgements
References











Computers & Graphics
Volume 24, Issue 3, June 2000, Pages 343-352
 
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