Abstract:
We present a dynamical theory of a multi-agent market game, the so-called Minority Game (MG), based on crowds and anticrowds. The time-averaged version of the dynamical equations provides a quantitatively accurate, yet intuitively simple, explanation for the variation of the standard deviation (`volatility') in MG-like games. We demonstrate this for the basic MG, and the MG with stochastic strategies. The time-dependent equations themselves reproduce the essential dynamics of the MG.
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Received 28 August 2000 and Received in final form 23 September 2000
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Hart, M., Jefferies, P., Hui, P. et al. Crowd-anticrowd theory of multi-agent market games. Eur. Phys. J. B 20, 547–550 (2001). https://doi.org/10.1007/s100510170237
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DOI: https://doi.org/10.1007/s100510170237