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A Novel Virtual Reality Tool for Teaching Dynamic 3D Anatomy

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Computer Vision, Virtual Reality and Robotics in Medicine (CVRMed 1995)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 905))

Abstract

A Virtual-Reality-based tool for teaching dynamic three-dimensional anatomy may impart better understanding of bone dynamics during body movement. One application of this teaching tool is radiographic positioning instruction. We propose Augmented Reality, a technology that allows the overlay of graphically generated objects(bones in this case) on the real scenes(body in this case), as a means of visualization for such an application. In this paper we describe the design and the three stages of development of a prototype unit which demonstrates elbow movement. Preliminary results and problems encountered while developing the first stage, are also presented.

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© 1995 Springer-Verlag Berlin Heidelberg

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Kancherla, A.R., Rolland, J.P., Wright, D.L., Burdea, G. (1995). A Novel Virtual Reality Tool for Teaching Dynamic 3D Anatomy. In: Ayache, N. (eds) Computer Vision, Virtual Reality and Robotics in Medicine. CVRMed 1995. Lecture Notes in Computer Science, vol 905. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-49197-2_18

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  • DOI: https://doi.org/10.1007/978-3-540-49197-2_18

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-59120-7

  • Online ISBN: 978-3-540-49197-2

  • eBook Packages: Springer Book Archive

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