Abstract
As the evolution of technology has been widespread in various fields, but in the recent past it has sustainably focused on advancing the standards of living environment in a much smarter way. An innovative period has arrived, where Internet of things (IOT) has been globally accepted and being introduced in various environmental scenarios, transforming them into a smarter environment. IOT architects the smart environment in such a way that the users do not feel the absence of the regular intercultural and interactive experiences. The environmental scenario of a public exhibition considers people who are more self-involved in their own activities rather than paying attention to it and in other cases, people who pay attention carving for extracting more information from the public exhibitions. In this paper, we plan an indoor area mindful design which enhances the client involvement in a public exhibition. It gives rise to an environment where the entire system depends on a wearable device which provides the users with the subjective content of the observed entity through the combination of image recognition and localization capabilities. A few area mindful administrations running in the framework follow the user’s movements while updating the environmental status. These services interact with the users through the physical devices. This system provides the possibility of the extension to the several other IOT technologies, which advances the system’s effectiveness in any public exhibition environment.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Similar content being viewed by others
References
Logothetis NK, Paul J, Poggio T (2016) Shape representation in the inferior temporal cortex of monkeys. Science Direct, 5(5), May 1995, 552–563
Amato F, Chianese A, Mazzeo A, Moscato V, Picariello A, Piccialli F (2013) The talking museum project. In: The 4th international conference on emerging ubiquitous systems and pervasive networks (EUSPN), pp 114–121
Beis JS, Lowe DG (1997) Shape indexing using approximate nearest-neighbour search in high-dimensional spaces, CVPR ’97 Proceedings of the 1997 conference on computer vision and pattern recognition (CVPR ’97), 17–19 June 1997
Moreno MV, Hernández JL, Skarmeta AF (2014) A new location-aware authorization mechanism for indoor environments. In: 28th International conference on advanced information networking and applications workshops, pp 791–796
Mainetti L, Mighali V, Patrono L (2015) An IoT-based user-centric ecosystem for heterogeneous smart home environments. In: IEEE ICC SAC—internet of things, pp 704–709
Bay H, Tuytelaars T, Van Goo L (2014) SURF: Speeded up robust features, appearing In: Proceedings european conference on computer Vision, arXiv:1407.0786v1 3 jul 2014
De Luca G, Lillo P, Mainetti L, Mighali V, Patrono L, Sergi I (2013) The use of NFC and android technologies to enable a KNX-based smart home. In: International Conference on Software, Telecommunications and Computer Networks (SoftCOM’13), pp 1–7
Kuflik T, Sagy O, Lanir J, Wecker A, Mogilevsky O (2013) A different kind of experience: Using a smart mobile guide for education and aging research at the Hecht museum. In Proctor N, Cherry R (eds) Museums and the Web, Silver Spring
Chou L-D, Wu C-H, Ho S-P, Lee C-C, Chen J-M (2004) Requirement analysis and implementation of palm-based multimedia museum guide systems. In: Proceedings of the 18th international conference on advanced information networking and application (AINA’04), IEEE
Paternò F, Santoro C (2007) Exploiting mobile devices to support museum visits through multi-modal Interfaces and multi-device games. In: Proceedings of the third international conference on web information systems and technologies, pp 459–465
Kuusik A (2009) Smart museum: cultural content recommendation system for mobile users. In: Fourth international conference on computer sciences and convergence information technology, pp 477–482
Wang Y, Yang C, Liu S, Wang R, Meng X (2007) A RFID & handheld device-based museum guide system. In: 2nd international conference on pervasive computing and applications (ICPCA’07), pp 308–313
Huang, Y-P, Wang S-S, Sandnes FE (2011) RFID–based guide gives museum visitor more freedom IEEE, pp 25–29
Hayashi M, Bachelder Masayuki S, Nakajima M (2014) A new virtual museum equipped with automatic video content generator. In International Conference on Cyberworlds, pp 377–383
Bitonto PD, Roselli T, Rossano V, Monacis L, Sinatra M (2010) MoMAt: a mobile museum adaptive tour. In: The 6th IEEE international conference on wireless, mobile, and ubiquitous technologies in education, IEEE, pp 156–160
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2019 Springer Nature Singapore Pte Ltd.
About this paper
Cite this paper
Ambeth Kumar, V.D., Saranya, G., Elangovan, D., Chiranjeevi, V.R., Ashok Kumar, V.D. (2019). IOT-Based Smart Museum Using Wearable Device. In: Bhattacharyya, S., Hassanien, A., Gupta, D., Khanna, A., Pan, I. (eds) International Conference on Innovative Computing and Communications. Lecture Notes in Networks and Systems, vol 55. Springer, Singapore. https://doi.org/10.1007/978-981-13-2324-9_5
Download citation
DOI: https://doi.org/10.1007/978-981-13-2324-9_5
Published:
Publisher Name: Springer, Singapore
Print ISBN: 978-981-13-2323-2
Online ISBN: 978-981-13-2324-9
eBook Packages: Intelligent Technologies and RoboticsIntelligent Technologies and Robotics (R0)