Abstract
Although fun is desirable in nearly all commercial games, defining it and actually getting it into a game can prove difficult. Developers have added multiplayer features to their games since the beginning of the industry in an attempt to create fun, but to what extent does this actually affect a player’s perception of a game’s fun? This paper gives an overview of relevant research relating to fun and play before attempting to tackle the key issue of the effect of player success as measured by leaderboard rankings on the perception of a game’s fun.
Chapter PDF
References
Bartle, R.A.: Designing Virtual Worlds. New Rider Publishing, Indianapolis (2003)
Bloom, H.: The Lucifer Principle: A Scientific Expedition into the Forces of History. The Atlantic Monthly Press, New York (1995)
Caillois, R.: Man, Play, and Games. University of Illinois Press, Champaign (2001)
Csikszentmihalyi, M.: Flow: The Psychology of Optimal Experience. HarperCollins, New York (1991)
Hallford, Hallford: Swords and Circuitry: A Designer’s Guide to Computer Role Playing Games. Prima Publishing, Roseville (2001)
Hebb, D.O.: Drives and the C.N.S (Conceptual Nervous System). Psychological Review 62, 243–254 (1955)
Koster, R.: A Theory of Fun for Game Design. Paraglyph Press, Inc., Scottsdale (2005)
Salen, Zimmerman: Rules of Play: Game Design Fundamentals. The MIT Press, Cambridge (2004)
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2013 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Butler, C. (2013). The Effect of Leaderboard Ranking on Players’ Perception of Gaming Fun. In: Ozok, A.A., Zaphiris, P. (eds) Online Communities and Social Computing. OCSC 2013. Lecture Notes in Computer Science, vol 8029. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-39371-6_15
Download citation
DOI: https://doi.org/10.1007/978-3-642-39371-6_15
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-39370-9
Online ISBN: 978-3-642-39371-6
eBook Packages: Computer ScienceComputer Science (R0)