Abstract
Technological developments and changes mean that computer-based teaching tools rapidly become obsolete or less attractive to students. In teaching, as in other fields, there is a continual need to explore new technologies that are attractive, adapted to the personal needs of students and which motivate them to learn. Students are struck by the appearance of new technology or gadgets and they show an interest in using them. This paper analyses the potential of Augmented Reality technology in university education. An AR-based application has been developed with a view to improving spatial abilities among engineering students, thus enabling them to gain a better understanding of engineering graphics subjects. We present a student satisfaction study and an evaluation of the efficiency and efficacy of the technology applied to this field of education.
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Martín-Gutiérrez, J., Contero, M., Alcañiz, M. (2010). Evaluating the Usability of an Augmented Reality Based Educational Application. In: Aleven, V., Kay, J., Mostow, J. (eds) Intelligent Tutoring Systems. ITS 2010. Lecture Notes in Computer Science, vol 6094. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-13388-6_34
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DOI: https://doi.org/10.1007/978-3-642-13388-6_34
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