Abstract
In this paper, the domain growth process in a novel kind of cyclic game is investigated by similation method. Different with the classical cyclic games, this process is called ”creation-annihilation process”, in which is just like the autocatalysis system. The results of numerical simulations show that the domain growth in such cyclic games with four or five states has a special feature: the growing domain usually has a stable boundary, and the growth is driven by the internal-evolution of the domain. Considering with the widespread of the cyclic autocatalysis in organism activities, such internal-evolution driven growth could be universal in many organism systems.
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© 2009 ICST Institute for Computer Science, Social Informatics and Telecommunications Engineering
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Han, XP., Jiang, LL., Zhou, T., Wang, BH. (2009). Internal-Evolution Driven Growth in Creation-Annihilation Cyclic Games. In: Zhou, J. (eds) Complex Sciences. Complex 2009. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 5. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-02469-6_115
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DOI: https://doi.org/10.1007/978-3-642-02469-6_115
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