Abstract
In this paper, we propose a low cost interactive painting system, which is realized by a general camera and liquid crystal display (LCD) monitor. By using a newly-designed initialization grid and pattern matching technique, the low-cost camera can achieve a nature painting brush but further figured with many advanced features such video and image capturing, positioning, controlling, painting exiting texture and background capabilities. The proposed interactive painting system can help people to draw a painting directly on any LCD monitor to successfully achieve an edutainment system. Through nature human behaviors, the proposed system can be further advanced to any interactive multimedia educations, gaming and other entertainment applications.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
References
Yang, M.H., Ahuja, N., Tabb, M.: Extraction of 2D motion trajectories and its application to hand gesture recognition. IEEE PAMI 24(8), 1061–1074 (2002)
Daugman, J.: Face and gesture recognition: overview. IEEE PAMI 19(7), 675–676 (1997)
Cavazza, M., Charles, F., Mead, S.J., Martin, O., Marichal, X., Nandi, A.: Multimodal acting in mixed reality interactive storytelling. IEEE Multimedia 11(3), 30–39 (2004)
Rickel, J., Marsella, S., Gratch, J., Hill, R., Traum, D., Swartout, W.: Toward a new generation of virtual humans for interactive experiences. IEEE Intelligent Systems 17(4), 32–38 (2002)
Kim, D., Sung, J.: A Real-time face tracking using the stereo active appearance model. IEEE Transactions on Image Processing, 2833–2836 (2006)
Family ensemble: a collaborative musical edutainment system for children and parents. In: ACM international conference on Multimedia, pp. 556–563 (2004)
Mignonneau, L., Sommerer, C.: Designing emotional, metaphoric, natural and intuitive interfaces for interactive art, edutainment and mobile communications. Elsevier Computers & Graphics (29), 837–851 (2005)
Norman, D.A.: The next UI breakthrough, part 2: physicality. ACM Interactions 14(4), 46–47 (2007)
Microsoft Surface, http://www.microsoft.com/surface/
Ryokai, K., Marti, S., Ishii, H.: I/O Brush: drawing with everyday objects as ink. In: Proceedings of Conference on Human Factors in Computing Systems (CHI 2004), pp. 303–310. ACM Press, New York (2004)
Ryokai, K., Marti, S., Ishii, H.: Designing the world as your palette. In: Proceedings of Conference on Human Factors in Computing Systems (CHI 2005), pp. 1037–1049. ACM Press, New York (2005)
Ryokai, K., Marti, S., Ishii, H.: I/O Brush: beyond static collages. In: Extended Abstracts of Conference on Human Factors in Computing Systems (CHI 2007), pp. 1995–2000. ACM Press, New York (2007)
Wyeth, P.: Ethnography in the Kindergarten: Examining Children’s Play Experiences. In: Proceedings of Conference on Human Factors in Computing Systems (CHI 2006), pp. 1125–1128. ACM Press, New York (2006)
Ding, J.R., Chen, J.Y., Yang, F.C., Yang, J.F.: Image-based Auto-positioning Brush for LCD Displays. In: 33rd IEEE ICASSP, pp. 2177–2180 (2008)
Ding, J.R., Chen, J.Y., Yang, F.C., Yang, J.F.: Two-layer and adaptive entropy coding algorithms for H.264-based lossless image coding. In: 33rd IEEE ICASSP, pp. 1369–1372 (2008)
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2008 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Cheng, LE., Chen, JY., Yang, JF. (2008). An Interactive Painting System by Using Enhanced Auto-positioning and Pattern Matching Techniques. In: Huang, YM.R., et al. Advances in Multimedia Information Processing - PCM 2008. PCM 2008. Lecture Notes in Computer Science, vol 5353. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-89796-5_12
Download citation
DOI: https://doi.org/10.1007/978-3-540-89796-5_12
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-89795-8
Online ISBN: 978-3-540-89796-5
eBook Packages: Computer ScienceComputer Science (R0)