Abstract
The spreading application of data mining techniques is clearly represented by the large number of suites supporting the knowledge discovery process. The latter can be viewed as real visual programming environments. Based on this assumption, we define some requirements which a typical data mining high-level graphical user interface should satisfy, in order to guarantee a good level of interactivity and expressiveness. The aim of this study is to use these requirements during the engineering and development of visual knowledge flow abstraction for the existing KDDML (Knowledge Discovery in Databases Markup Language) system. We introduce some features not only directly related to the visual metaphor, but also to the whole system, here intended as a real visual programming environment for the knowledge discovery process.
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Grossi, V., Romei, A. (2008). Extending KDDML with a Visual Metaphor for the KDD Process. In: Sebillo, M., Vitiello, G., Schaefer, G. (eds) Visual Information Systems. Web-Based Visual Information Search and Management. VISUAL 2008. Lecture Notes in Computer Science, vol 5188. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-85891-1_17
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DOI: https://doi.org/10.1007/978-3-540-85891-1_17
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