Abstract
In this demonstration we present a test-bed for collecting data and testing out models for multi-party, situated interaction between humans and robots. Two users are playing a collaborative card sorting game together with the robot head Furhat. The cards are shown on a touch table between the players, thus constituting a target for joint attention. The system has been exhibited at the Swedish National Museum of Science and Technology during nine days, resulting in a rich multi-modal corpus with users of mixed ages.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Notes
- 1.
A video of the interaction can be seen at https://www.youtube.com/watch?v=5fhjuGu3d0I.
- 2.
References
Al Moubayed, S., Skantze, G., Beskow, J.: The furhat back-projected humanoid head - lip reading, gaze and multiparty interaction. Int. J. Humanoid Rob. 10(1), 25 (2013)
Bohus, D., Horvitz, E.: Decisions about turns in multiparty conversation: from perception to action. In: ICMI 2011 Proceedings of the 13th International Conference on Multimodal Interfaces, pp. 153–160 (2011)
Johansson, M., Skantze, G., Gustafson, J: Comparison of human-human and human-robot turn-taking behaviour in multi-party situated interaction. In: International Workshop on Understanding and Modeling Multiparty, Multimodal Interactions, at ICMI 2014. Istanbul, Turkey (2014)
Al Moubayed, S., Beskow, J., Bollepalli, B., Hussen-Abdelaziz, A., Johansson, M., Koutsombogera, M., Lopes, J., Novikova, J., Oertel, C., Skantze, G., Stefanov, K., Varol, G.: Tutoring Robots: Multiparty multimodal social dialogue with an embodied tutor. In: Proceedings of eNTERFACE2013. Springer, Heidelberg (2014)
Mutlu, B., Kanda, T., Forlizzi, J., Hodgins, J., Ishiguro, H.: Conversational gaze mechanisms for humanlike robots. ACM Trans. Interact. Intell. Syst. 1(2), 12:1–12:33 (2012)
Skantze, G., Al Moubayed, S.: IrisTK: a statechart-based toolkit for multi-party face-to-face interaction. In: Proceedings of ICMI. Santa Monica, CA (2012)
Acknowledgements
This work is supported by the Swedish research council (VR) project Incremental processing in multimodal conversational systems (2011-6237) and KTH ICT-The Next Generation. Thanks to everyone helping out with the exhibition: Saeed Dabbaghchian, Björn Granström, Joakim Gustafson, Raveesh Meena, Kalin Stefanov and Preben Wik.
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2015 Springer International Publishing Switzerland
About this paper
Cite this paper
Skantze, G., Johansson, M., Beskow, J. (2015). A Collaborative Human-Robot Game as a Test-bed for Modelling Multi-party, Situated Interaction. In: Brinkman, WP., Broekens, J., Heylen, D. (eds) Intelligent Virtual Agents. IVA 2015. Lecture Notes in Computer Science(), vol 9238. Springer, Cham. https://doi.org/10.1007/978-3-319-21996-7_37
Download citation
DOI: https://doi.org/10.1007/978-3-319-21996-7_37
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-319-21995-0
Online ISBN: 978-3-319-21996-7
eBook Packages: Computer ScienceComputer Science (R0)