Abstract
Semantic measures evaluate and compare the strength of relations between entities. To assess their accuracy, semantic measures are compared against human-generated gold standards. Existing semantic gold standards are mainly focused on concepts. Nevertheless, semantic measures are frequently applied both to concepts and instances. Games with a purpose are used to offload to humans computational or data collection needs, improving results by using entertainment as motivation for higher engagement. We present Grettir, a system which allows the creation of crowdsourced semantic relations datasets for named entities through a game with a purpose where participants are asked to compare pairs of entities. We describe the system architecture, the algorithms and implementation decisions, the first implemented instance – dedicated to the comparison of music artists – and the results obtained.
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Notes
- 1.
Being a subjective measure, there is no right or wrong answer when evaluating relatedness. But the game format demands winners and losers. Grettir uses the most picked entity to make that decision.
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Funding
André Santos has a Ph. D. Grant SFRH/BD/129225/2017 from Fundação para a Ciência e Tecnologia (FCT), Portugal.
This work is also financed by National Funds through the Portuguese funding agency, FCT - Fundação para a Ciência e a Tecnologia, within project LA/P/0063/2020.
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dos Santos, A.F., Leal, J.P. (2023). A Game with a Purpose for Building Crowdsourced Semantic Relations Datasets for Named Entities. In: Arai, K. (eds) Intelligent Computing. SAI 2023. Lecture Notes in Networks and Systems, vol 739. Springer, Cham. https://doi.org/10.1007/978-3-031-37963-5_30
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