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Auditory Attention, Implications for Serious Game Design

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Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 11385))

Abstract

Auditory attention is fundamental also in serious games. This paper synthetizes the results of a recent statistical analysis of auditory attention of non-native learners and proposes indications for serious game design. We propose a 3-dimensional difficulty level model that can be applied both for designing game levels and adaptivity to keep a player in the flow. The model suggests using background noise level as a prime factor to increase the difficulty of the game, followed by the length of the stimulus and the semantic complexity of the message. We also propose the concept of a mini-game format specifically aimed at training auditory attention and performance. As a format, it could be easily customized in different context domains and implemented as a service or a game engine plug-in.

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Bajaj, N., Bellotti, F., Berta, R., Requena Carriòn, J., De Gloria, A. (2019). Auditory Attention, Implications for Serious Game Design. In: Gentile, M., Allegra, M., Söbke, H. (eds) Games and Learning Alliance. GALA 2018. Lecture Notes in Computer Science(), vol 11385. Springer, Cham. https://doi.org/10.1007/978-3-030-11548-7_19

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  • DOI: https://doi.org/10.1007/978-3-030-11548-7_19

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  • Online ISBN: 978-3-030-11548-7

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