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Design and Evaluation of Intentionally Enriched Awareness

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Book cover Awareness Systems

Part of the book series: Human-Computer Interaction Series ((HCIS))

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Abstract

In this chapter we introduce and explore the notion of “intentionally enriched awareness”. Intentional enrichment refers to the process of actively engaging users in the awareness process by enabling them to express intentions. We initially look at the phenomenon if sharing intentional information in related collaborative systems. We then explore the concept of intentional enrichment through designing and evaluating the AnyBiff system which allows users to freely create, share and use a variety of biff applications. Biffs are simple representation of pre-defined activities. Users can select biffs to indicate that they are engaged in an activity. We summarise the results of a trial which allowed us to gain insights into the potential of the AnyBiff prototype and the underlying biff concept to implement intentionally enriched awareness. Our findings show that intentional disclosure mechanisms in the form of biffs were successfully used in a variety of contexts. Users actively engaged in the design of a large variety of biffs and explored many different uses of the concept. The study revealed a whole host of issues with regard to intentionally enriched awareness which give valuable insight into the conception and design of future applications in this area.

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Notes

  1. 1.

    Where, when, who, what and how.

  2. 2.

    A number of terminologies have been suggested to describe the roles of actors and perceivers, e.g. sender–receiver, actor–observer, informer–informant all of which define the balance between the two roles in slightly different ways. We will continue to use the terms ‘actor’ and ‘perceiver’ for the remainder of this chapter.

  3. 3.

    http://del.icio.us

  4. 4.

    http://flickr.com

  5. 5.

    A number of terminologies have been suggested to describe the role of the actor and perceiver, e.g. sender–receiver, actor–observer, informer–informant all of them defining the balance between the two roles in slightly different ways. We will continue to use the terms ‘actor’ and ‘perceiver’ for the remainder of this chapter.

  6. 6.

    Implemented by a notification service.

  7. 7.

    Found in the original version of ICQ (http://www.icq.com).

  8. 8.

    Example, in Apple iChat (http://www.apple.com/macosx/features/ichat/).

  9. 9.

    http://twitter.com; There are a number of systems that provide similar functionality, e.g. Jaiku (http://www.jaiku.com) or facebook status updates (http://www.facebook.com).

  10. 10.

    Example, flickr (http://www.flickr.com).

  11. 11.

    The detailed discussion of spheres is beyond the scope of this chapter. Please see Rittenbruch (2002) for more detail on the concept.

  12. 12.

    These biffs are documented in the in-between awareness category in Fig. 16.7.

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Rittenbruch, M., Mansfield, T., Viller, S. (2009). Design and Evaluation of Intentionally Enriched Awareness. In: Markopoulos, P., De Ruyter, B., Mackay, W. (eds) Awareness Systems. Human-Computer Interaction Series. Springer, London. https://doi.org/10.1007/978-1-84882-477-5_16

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