Abstract
This chapter is about the tools and frameworks product designers can use to strengthen the quality of their work and evaluate both their work and that of their peers. The latter part of this chapter is about the common pitfalls that product designers might face and the ways to avoid them.
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Notes
- 1.
Katherine Griffiths, “Apple Profits Quadruple on iPod Surge,” The Independent, www.independent.co.uk/news/business/news/apple-profits-quadruple-on-ipod-surge-486472.html , January 13, 2005.
- 2.
Adhithya Ramakumar, “An Interaction Design Framework to Cover All Your Bases,” UX Collective, https://uxdesign.cc/a-interaction-design-framework-to-cover-all-your-bases-1e616a954827 , May 08, 2018.
- 3.
Nick Foster, “The Future Mundane,” Vimeo, https://vimeo.com/139358108 , September 15, 2015.
- 4.
Nick Foster, “The Future Mundane,” Core77, www.core77.com/posts/25678/the-future-mundane-25678 , October 7, 2018.
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© 2018 Tony Jing
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Jing, T. (2018). Tools, Frameworks, and the Future. In: Hacking Product Design. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-3985-8_9
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DOI: https://doi.org/10.1007/978-1-4842-3985-8_9
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-3984-1
Online ISBN: 978-1-4842-3985-8
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