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Visual Interaction in Natural Human-Machine Dialogue

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Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 4021))

Abstract

In this article, we describe a visual component able to detect and track a human face in video streaming. This component is integrated into an embodied conversational agent. Depending on the presence or absence of a user in front of the camera and the orientation of his head, the system begins, continues, resumes or closes the interaction. Several constraints have been taken into account: a simple webcam, a low error rate and a minimum computing time that permits the whole system to run on a simple pc.

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© 2006 Springer-Verlag Berlin Heidelberg

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Machrouh, J., Panaget, F. (2006). Visual Interaction in Natural Human-Machine Dialogue. In: André, E., Dybkjær, L., Minker, W., Neumann, H., Weber, M. (eds) Perception and Interactive Technologies. PIT 2006. Lecture Notes in Computer Science(), vol 4021. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11768029_15

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  • DOI: https://doi.org/10.1007/11768029_15

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-34743-9

  • Online ISBN: 978-3-540-34744-6

  • eBook Packages: Computer ScienceComputer Science (R0)

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