References
J. Schell, “Understanding entertainment: story and gameplay are one,” The human-computer interaction handbook: fundamentals, evolving technologies and emerging applications archive, Lawrence Erlbaum Associates, pp. 835–843, 2002.
J. Lambert, “Digital Storytelling,” Digital Diner Press, 2002.
L. Romero, J. Santiago, and N. Correia, “Contextual information access and storytelling in mixed reality using hypermedia,” Computers in Entertainment (CIE), Vol. 2, No. 3, July 2004.
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2006 Springer Science+Business Media, Inc.
About this entry
Cite this entry
(2006). Interactive Story Telling. In: Furht, B. (eds) Encyclopedia of Multimedia. Springer, Boston, MA. https://doi.org/10.1007/0-387-30038-4_112
Download citation
DOI: https://doi.org/10.1007/0-387-30038-4_112
Publisher Name: Springer, Boston, MA
Print ISBN: 978-0-387-24395-5
Online ISBN: 978-0-387-30038-2
eBook Packages: Computer ScienceReference Module Computer Science and Engineering